A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
D — Constant Static Property, class verlocity.input.KeyCode |
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data — Property, class verlocity.core.ListNode |
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deadParticles — Property, class verlocity.components.verParticles |
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Returns the current dead particles. |
DEBUG — Property, class verlocity.settings.SettingsData |
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Enabling DEBUG will turn on Debug mode. |
DEBUG_A3D — Property, class verlocity.settings.SettingsData |
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This debug mode will draw 3D axises and other Away 3D debugging tools
Debug modes should NOT be in your finished product. |
DEBUG_COLLISION — Property, class verlocity.settings.SettingsData |
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This debug mode will draw useful red dots and boxes for collision detection. |
DEBUG_UI — Property, class verlocity.settings.SettingsData |
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This debug mode will draw boxes for UI elements. |
defaultHealth — Property, class verlocity.ents.Entity |
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A getter that returns the default health the entity has. |
DEFAULT_KEYLIST — Property, class verlocity.settings.SettingsData |
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Sets the default key list. |
DEFAULT_LANGUAGE — Property, class verlocity.settings.SettingsData |
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Sets the default language of the translation system. |
DegreeToRad(nDegree:Number) — Static Method , class verlocity.utils.AngleUtil |
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Converts a degree to radians
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DeInit() — method, class verlocity.ents.Entity |
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Called when the entity is deleted. |
DeInit() — method, class verlocity.logic.State |
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Called when the state is deinitialized, but not removed. |
DEL — Constant Static Property, class verlocity.input.KeyCode |
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delay — Property, class verlocity.core.Ticker |
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DelayedFunction — final class, package verlocity.logic |
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DelayedFunction(iSetDelayTime:int, fSetFunction:Function) — Constructor, class verlocity.logic.DelayedFunction |
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Delete(sPackageName:String) — method, class verlocity.components.verSave |
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Deletes the data based on its string name. |
Delete(sName:String) — method, class verlocity.components.verVariables |
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Removes a variable
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DEL_MAC — Constant Static Property, class verlocity.input.KeyCode |
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DEL_PAD — Constant Static Property, class verlocity.input.KeyCode |
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descFormat — Constant Static Property, class verlocity.display.gui.Achievement |
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_DestroyCurrentState() — method, class verlocity.components.verStates |
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Completely destroys the current state. |
_Destruct() — method, class verlocity.components.ver3D |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verAchievements |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verBitmap |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verCamera |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verCollision |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verConsole |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verEngine |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verEnts |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verInput |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verLayers |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verParticles |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verPause |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verPhysics |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verSave |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verSound |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verSoundAnalyzer |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verSoundscape |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verStates |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verStats |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verUI |
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Destructor of the component. |
_Destruct() — method, class verlocity.components.verVariables |
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Destructor of the component. |
_Destruct() — method, class verlocity.core.Component |
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Called when the component is destroyed. |
_Destruct() — method, class verlocity.core.ComponentManager |
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Removes all registered components and their data. |
_Destruct() — method, class verlocity.core.Game |
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Called when the game is removed. |
_Destruct() — method, class verlocity.core.Singleton |
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Remove this singleton from the manager. |
_Destruct() — method, class verlocity.display.DisplayManager |
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Removes all display management data. |
_Destruct() — method, class verlocity.display.MessageManager |
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Removes all message data. |
_Destruct() — method, class verlocity.input.KeyManager |
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Removes the current key data. |
_Destruct() — method, class verlocity.lang.LanguageManager |
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Removes the current language data. |
Destruct() — method, class verlocity.logic.State |
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Called when the state is removed. |
_Destruct() — method, class verlocity.settings.SettingsManager |
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Removes the current language data. |
Die() — method, class verlocity.particle.Particle |
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Removes the particle from being rendered. |
direction — Property, class verlocity.physics.Force |
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Returns a normalized vector that describes the direction of the force. |
Disable() — method, class verlocity.components.verPause |
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Disables pausing
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Disable() — method, class verlocity.logic.ElapsedTrigger |
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_disabled — Property, class verlocity.logic.State |
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Returns if the state is disabled. |
Disabled() — method, class verlocity.display.gui.PauseButton |
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Disabled() — method, class verlocity.display.ui.Button |
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DISABLE_TAB — Property, class verlocity.settings.SettingsData |
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DISABLE_TAB turns off the focus rectangle that occurs
when you press tab. |
dispatchEvent(evt:flash.events:Event) — method, class verlocity.core.Global |
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display — Static Property, class verlocity.Verlocity |
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Returns the display manager. |
_display — Property, class verlocity.ents.DisplayEntity |
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Returns if this entity base contains display functionality (will not Init until spawned). |
_display — Property, class verlocity.ents.Entity |
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Returns if this entity base contains display functionality (will not Init until spawned). |
DisplayEntity — class, package verlocity.ents |
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DisplayIs(cClassName:Class) — method, class verlocity.ents.DisplayEntity |
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Returns if the display is a specified base class. |
DisplayManager — final class, package verlocity.display |
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DisplayManager(sStage:flash.display:Stage) — Constructor, class verlocity.display.DisplayManager |
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displayObj — Property, class verlocity.ents.DisplayEntity |
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Returns the display object of the entity. |
displayType — Property, class verlocity.ents.DisplayEntity |
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Returns the display type class
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DisplayUtil — final class, package verlocity.utils |
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_Dispose() — method, class verlocity.display.BitmapClip |
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_Dispose() — method, class verlocity.display.Layer |
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Disposes all layer info, including bitmap data. |
Dispose() — method, class verlocity.display.gui.Achievement |
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Dispose() — method, class verlocity.display.gui.AchievementList |
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Dispose() — method, class verlocity.display.gui.AchievementProgress |
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Dispose() — method, class verlocity.display.gui.PauseMenu |
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Dispose() — method, class verlocity.display.gui.RealTimeStats |
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Clears all data related to the real-time stats. |
Dispose() — method, class verlocity.display.ui.Bar |
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Dispose() — method, class verlocity.display.ui.Button |
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Destroys the entire button
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Dispose() — method, class verlocity.display.ui.Scroll |
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Dispose() — method, class verlocity.display.ui.Text |
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Dispose() — method, class verlocity.display.ui.UIElement |
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Destroys the UI element. |
_Dispose() — method, class verlocity.ents.DisplayEntity |
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Cleans the entity's data. |
_Dispose() — method, class verlocity.ents.DynamicEntity |
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Cleans the entity's data. |
_Dispose() — method, class verlocity.ents.Entity |
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Cleans the entity's data. |
_Dispose() — method, class verlocity.ents.spawners.BeatSpawner |
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Removes the elapsed trigger
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Dispose() — method, class verlocity.particle.Particle |
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Deletes any data assoc. |
Dispose() — method, class verlocity.particle.ParticleEmitter |
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Deletes any data assoc. |
Dispose() — method, class verlocity.particle.ParticleProperties |
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Deletes any data assoc. |
_Dispose() — method, class verlocity.physics.PhysObject |
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Clears all physics info. |
_Dispose() — method, class verlocity.sound.SoundObject |
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Cleans the sound data. |
Dist1D(nStartPos:Number, nEndPos:Number) — Static Method , class verlocity.utils.MathUtil |
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Returns the distance (in one dimension) between two positions. |
Dist2D(pStartPos:flash.geom:Point, pEndPos:flash.geom:Point) — Static Method , class verlocity.utils.MathUtil |
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Returns the distance between two points. |
DoButton() — method, class verlocity.display.ui.Button |
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Preforms the button's function
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DocumentClass — Property, class verlocity.loaders.Preloader |
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Down() — method, class verlocity.display.gui.PauseButton |
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Down() — method, class verlocity.display.ui.Button |
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Down() — method, class verlocity.display.ui.Scroll |
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DOWN — Constant Static Property, class verlocity.input.KeyCode |
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DrawBG() — method, class verlocity.display.gui.PauseButton |
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DrawBG() — method, class verlocity.display.ui.Button |
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DrawBG() — method, class verlocity.display.ui.Scroll |
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DrawCollisionRect() — method, class verlocity.ents.DynamicEntity |
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DrawRect(uiColor:uint, nAlpha:Number, iWidth:int, iHeight:int, bLine:Boolean, iLineThickness:int, uiLineColor:uint, nLineAlpha:Number, bRounded:Boolean, iRoundness:int, iOffsetX:int, iOffsetY:int) — method, class verlocity.display.ui.Text |
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DrawRect(uiColor:uint, nAlpha:Number, iWidth:int, iHeight:int, bLine:Boolean, iLineThickness:int, uiLineColor:uint, nLineAlpha:Number, bRounded:Boolean, iRoundness:int, iOffsetX:int, iOffsetY:int) — method, class verlocity.display.ui.UIElement |
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Draws a rectangle onto the UI element. |
DrawRect(drawX:int, drawY:int, drawWidth:Number, drawHeight:Number, nAlpha:Number, uiColor:uint) — method, class verlocity.ents.DisplayEntity |
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Draws a simple rectangle in the display object. |
DrawScreenRect(graphics:flash.display:Graphics) — Static Method , class verlocity.utils.GraphicsUtil |
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Draws a rectangle across the entire screen. |
DrawScrollBar() — method, class verlocity.display.ui.Scroll |
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DT — Property, class verlocity.components.verEngine |
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Returns the delta time
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_dynamic — Property, class verlocity.ents.DynamicEntity |
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Returns if the entity is dynamic. |
_dynamic — Property, class verlocity.ents.Entity |
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Returns if the entity is dynamic. |
DynamicEntity — class, package verlocity.ents |
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All moving entities rely on this dynamic entity base for its position. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |