A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
S — Constant Static Property, class verlocity.input.KeyCode |
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sampleFrequencyBands(spectrum:Vector$Number, frequencies:Array, stretchFactor:int) — Static Method , class verlocity.sound.FrequencyAnalyzer |
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saturation — Property, class verlocity.components.verCamera |
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Returns the saturation of the camera. |
save — Static Property, class verlocity.Verlocity |
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Save(data:Object, sPackageName:String) — method, class verlocity.components.verSave |
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Saves a data object into a SharedObject. |
ScaleAround(disp:flash.display:DisplayObject, offsetX:Number, offsetY:Number, absScaleX:Number, absScaleY:Number) — Static Method , class verlocity.utils.DisplayUtil |
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Scales a display object around a specific point. |
ScaleLayer(sName:String, nAddScale:Number, pCenter:flash.geom:Point) — method, class verlocity.components.verLayers |
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Scales a layer and its contents from a center position. |
scaleSmoothing — Property, class verlocity.display.BitmapClip |
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scaleX — Property, class verlocity.display.BitmapClip |
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scaleX — Property, class verlocity.ents.DisplayEntity |
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Returns the X scale of the display entity. |
scaleY — Property, class verlocity.display.BitmapClip |
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scaleY — Property, class verlocity.ents.DisplayEntity |
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Returns the Y scale of the display entity. |
ScrCenter — Static Property, class verlocity.Verlocity |
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Returns the global stage center point. |
ScreenEffect — class, package verlocity.ents.effects |
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ScreenEffect() — Constructor, class verlocity.ents.effects.ScreenEffect |
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ScrH — Static Property, class verlocity.Verlocity |
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Returns the global stage height (resolution). |
Scroll — class, package verlocity.display.ui |
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Scroll(sName:String, nScrollX:Number, iScrollWidth:int, nScrollY:Number, iScrollHeight:int) — method, class verlocity.components.verLayers |
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Scrolls a layer infinitly. |
Scroll(sStage:flash.display:Stage) — Constructor, class verlocity.display.ui.Scroll |
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ScrW — Static Property, class verlocity.Verlocity |
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Returns the global stage width (resolution). |
Selected() — method, class verlocity.display.gui.PauseButton |
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Selected() — method, class verlocity.display.ui.Button |
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SendToBottom(sName:String) — method, class verlocity.components.verLayers |
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Sends a layer to the bottom of the display list. |
SendToTop(sName:String) — method, class verlocity.components.verLayers |
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Sends a layer to the top of the display list. |
Set(sName:String, iAmount:int) — method, class verlocity.components.verAchievements |
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Sets an achievement's value. |
Set(scNew:verlocity.sound:Soundscape) — method, class verlocity.components.verSoundscape |
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Sets the current soundscape. |
Set(newState:verlocity.logic:State, bTransition:Boolean) — method, class verlocity.components.verStates |
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Sets the state. |
Set(sName:String, nValue:Number) — method, class verlocity.components.verVariables |
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Sets a variable to a specific value. |
Set(sKey:String, keyCode:uint) — method, class verlocity.input.KeyManager |
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Sets a key data string reference with given uint key code
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Set(language:verlocity.lang:LanguageData) — method, class verlocity.lang.LanguageManager |
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Sets the language of the translator. |
SetAlpha(nSetAlpha:Number) — method, class verlocity.ents.DisplayEntity |
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Sets the overall transparency of the entity. |
SetAsCurrentHighlightedButton(button:verlocity.display.ui:Button) — method, class verlocity.components.verUI |
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Sets the current button to be highlighted
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SetAttachment(newAttachment:flash.display:DisplayObject) — method, class verlocity.ents.effects.Effect |
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Sets the attachment object of this effect (the effect will follow its position). |
SetBounds(rectSetBounds:flash.geom:Rectangle, iInnerPadding:int) — method, class verlocity.ents.DynamicEntity |
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Sets the screen boundaries of the entity. |
SetButton(fSetFunction:Function, fSetCondition:Function) — method, class verlocity.display.ui.Button |
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Sets the functions of the button
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SetCenterPos(nPosX:Number, nPosY:Number) — method, class verlocity.components.verCamera |
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Centers the camera on a position. |
SetCollisionFlags(iFlags:int) — method, class verlocity.ents.DynamicEntity |
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Set collision flags. |
SetCollisionRect(rect:flash.geom:Rectangle, nOffsetX:Number, nOffsetY:Number) — method, class verlocity.ents.DynamicEntity |
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Sets the collision rect (required for collision)
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SetColor(r:int, g:int, b:int, alpha:Number) — method, class verlocity.components.verCamera |
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Sets the camera to a specific color
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SetColor(newColor:uint, nAlpha:Number) — method, class verlocity.ents.DisplayEntity |
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Sets the color of the entity. |
SetColorRGB(r:int, g:int, b:int, nAlpha:Number) — method, class verlocity.ents.DisplayEntity |
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Sets the color of the entity with RGB. |
SetDefaultHealth(setHealth:int) — method, class verlocity.ents.Entity |
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Sets the default health of this entity. |
SetDirection(pDir:flash.geom:Point) — method, class verlocity.physics.PhysObject |
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Sets the velocity direction
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SetDisplayObject(dispObject:flash.display:DisplayObject, bBitmap:Boolean, iFPS:int) — method, class verlocity.ents.DisplayEntity |
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Sets the display object of the entity - i.e. |
SetEffectPreset(iPreset:int) — method, class verlocity.components.verParticles |
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Sets the effect to a preset. |
SetEffects(iRedrawSpeed:int) — method, class verlocity.components.verParticles |
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Sets the effects (redraw speed)
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SetEnabled(bEnable:Boolean) — method, class verlocity.display.ui.Button |
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Enables/disables the button for use
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SetFilters(... rest) — method, class verlocity.ents.DisplayEntity |
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Sets the filters of the display object. |
SetFrame(iFrame:int, bPlayAnim:Boolean) — method, class verlocity.ents.DisplayEntity |
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Sets the display object (if it's a MovieClip/BitmapClip) to a specific frame number. |
SetFrameLabel(sString:String, bPlayAnim:Boolean) — method, class verlocity.ents.DisplayEntity |
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Sets the display object (if it's a MovieClip/BitmapClip) to a specific labeled frame. |
SetFriciton(pOverrideFriction:flash.geom:Point) — method, class verlocity.physics.PhysObject |
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Sets the friction of this physics object
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SetFullscreen(bEnable:Boolean) — method, class verlocity.display.DisplayManager |
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Enables/disables fullscreen mode. |
SetGame(gSetGame:verlocity.core:Game) — Static Method , class verlocity.Verlocity |
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Sets the game. |
SetGameLayer(sLayer:String) — Static Method , class verlocity.Verlocity |
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Sets a reference of the game layer. |
SetGravity(pOverrideGravity:flash.geom:Point) — method, class verlocity.physics.PhysObject |
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Sets the gravity of this physics object (overrides global gravity)
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SetGroup(sGroup:String) — method, class verlocity.sound.SoundObject |
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Sets the sound object's string group name. |
SetHealth(newHealth:int) — method, class verlocity.ents.Entity |
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Sets the health value of this entity. |
SetHeight(iHeight:int) — method, class verlocity.display.ui.Text |
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SetHighlighted(bHighlight:Boolean) — method, class verlocity.display.ui.Button |
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Enables/disables highlighting the button, as if the mouse was over it. |
SetLayer(sLayer:String) — method, class verlocity.components.verCamera |
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Sets the layer the camera is in. |
SetMagnitude(nMagnitude:Number) — method, class verlocity.physics.PhysObject |
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Sets the magnitude (speed)
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SetMask(mask:flash.display:DisplayObject) — method, class verlocity.components.verCamera |
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Sets the viewable mask of the camera
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SetMaskPos(iPosX:int, iPosY:int) — method, class verlocity.components.verCamera |
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Sets the position of the mask
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SetMass(nNewMass:Number) — method, class verlocity.physics.PhysObject |
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Sets the mass of the physics object
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SetOriginPos(nPosX:Number, nPosY:Number) — method, class verlocity.display.ui.UIElement |
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Overrides origin position
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SetOwner(newOwner:Object) — method, class verlocity.ents.Entity |
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Sets the owner of the entity. |
SetOwner(objOwner:Object) — method, class verlocity.sound.SoundObject |
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Sets the owner of the sound object. |
SetParent(newParent:Object) — method, class verlocity.sound.SoundObject |
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Sets the sound object to a parent (will follow its current X position)
Requires a x variable (or getter) to be on the parent object
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SetPartAcceleration(nAccelXLow:Number, nAccelXHigh:Number, nAccelYLow:Number, nAccelYHigh:Number) — method, class verlocity.particle.ParticleEmitter |
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Sets the particles' starting acceleration
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SetPartColorEnd(uiColor1:uint, uiColor2:uint) — method, class verlocity.particle.ParticleEmitter |
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Sets the particles' ending color. |
SetPartColorStart(uiColor1:uint, uiColor2:uint) — method, class verlocity.particle.ParticleEmitter |
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Sets the particles' starting color. |
SetPartLifeTime(nLifeTimeLow:Number, nLifeTimeHigh:Number) — method, class verlocity.particle.ParticleEmitter |
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Sets the particles' life time. |
SetPartPosition(nPosXLow:Number, nPosXHigh:Number, nPosYLow:Number, nPosYHigh:Number) — method, class verlocity.particle.ParticleEmitter |
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Sets the start position of the particles. |
SetPartVelocity(nVelXLow:Number, nVelXHigh:Number, nVelYLow:Number, nVelYHigh:Number) — method, class verlocity.particle.ParticleEmitter |
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Sets the particles' starting velocity
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SetPercent(nSetPercent:Number) — method, class verlocity.display.ui.Bar |
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SetPhysicsProperties(nMass:Number, pVelocityDirection:flash.geom:Point, nVelocityMagnitude:Number) — method, class verlocity.ents.DynamicEntity |
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Sets the physicial properies of this entity
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SetPickup(entSetActivator:verlocity.ents:DynamicEntity, bShouldMoveTowards:Boolean, iSetMinMoveDist:int, iSetMoveSpeed:int) — method, class verlocity.ents.items.Pickup |
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Sets the pickup data to apply to this pickup. |
SetPlayer(playerEnt:any) — Static Method , class verlocity.Verlocity |
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Sets a reference to the player (can be an entity). |
SetPos(nPosX:Number, nPosY:Number) — method, class verlocity.display.ui.UIElement |
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Sets the X and Y position of the UI element. |
SetPos(nSetPosX:Number, nSetPosY:Number) — method, class verlocity.ents.DynamicEntity |
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Sets the X and Y position of the entity
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SetPos(nNewPosX:Number) — method, class verlocity.sound.SoundObject |
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Sets the position of the sound object (must be location-based for to have any effect). |
setProperty(name:any, value:any) — method, class verlocity.core.Global |
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SetProtected(bProtected:Boolean) — method, class verlocity.ents.Entity |
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Protects an entity from being removed by clean up
calls, such as CleanSlate. |
SetQuality(iQuality:int) — method, class verlocity.display.DisplayManager |
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Sets the stage quality and displays a GUI message (if available). |
SetRandomFrame(bPlayAnim:Boolean) — method, class verlocity.ents.DisplayEntity |
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Sets the display object (if it's a MovieClip/BitmapClip) to a random frame. |
SetRemoveTime(iMilliSecs:int, bFadeOut:Boolean, nSetFadeSpeed:Number) — method, class verlocity.ents.DisplayEntity |
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Sets the time the entity should be removed in. |
SetRotation(iRot:int) — method, class verlocity.ents.DisplayEntity |
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Sets the rotation of the entity. |
SetScale(nSetScale:Number) — method, class verlocity.display.ui.UIElement |
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Sets the scale of the UI element. |
SetScale(nSetScale:Number) — method, class verlocity.ents.DisplayEntity |
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Sets the scale of the entity. |
SetSelected(bSelect:Boolean) — method, class verlocity.display.ui.Button |
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Enables/disables selection of the button. |
SetSettings(ssNewSettings:verlocity.sound:SoundGroupSettings) — method, class verlocity.sound.SoundGroup |
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Sets the settings of the sound group. |
SetSize(iSetWidth:int, iSetHeight:int) — method, class verlocity.display.ui.Scroll |
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SetSpawnParams(iSetDelay:int, cSetClass:Class, cSetDisplayClass:Class, bSetBitmap:Boolean, nSetMinX:Number, nSetMaxX:Number, nSetMinY:Number, nSetMaxY:Number) — method, class verlocity.ents.spawners.BeatSpawner |
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Set spawn parameters
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SetSpeed(nSetSpeed:Number) — method, class verlocity.display.ui.Scroll |
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SetText(sText:String, tfTextFormat:flash.text:TextFormat) — method, class verlocity.display.ui.Button |
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Sets the text to display on the button
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SetText(sText:String, tfFormat:flash.text:TextFormat) — method, class verlocity.display.ui.Text |
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SetTextColor(uiColor:uint) — method, class verlocity.display.ui.Text |
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SetTimeScale(nNewTimeScale:Number, bAdjustFramerate:Boolean) — method, class verlocity.components.verEngine |
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Sets the timescale of the engine. |
settings — Static Property, class verlocity.Verlocity |
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Returns Verlocity's settings. |
Settings — Property, class verlocity.sound.SoundGroup |
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SettingsData — class, package verlocity.settings |
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This class holds all the settings data. |
SettingsManager — final class, package verlocity.settings |
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SettingsManager(stage:flash.display:Stage, settings:verlocity.settings:SettingsData) — Constructor, class verlocity.settings.SettingsManager |
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SetTint(amount:Number, r:int, g:int, b:int) — method, class verlocity.components.verCamera |
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Sets the tint of the camera
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SetTint(amount:Number, newColor:uint) — method, class verlocity.ents.DisplayEntity |
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Sets the tint of the entity. |
SetTintRGB(amount:Number, r:int, g:int, b:int) — method, class verlocity.ents.DisplayEntity |
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Sets the tint of the entity with RGB. |
SetType(sSetType:String) — method, class verlocity.ents.Entity |
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Sets the string type of the entity. |
SetupCollision() — method, class verlocity.ents.DisplayEntity |
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Sets up the collision bounds. |
_SetUpdateAll(bPause:Boolean) — Static Method , class verlocity.core.ComponentManager |
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Sets if all the components should be updated. |
_SetUpdating(bUpdating:Boolean) — method, class verlocity.core.Component |
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Pauses/resumes the component updating, if it's pausable. |
SetVelocity(pNewVelocity:flash.geom:Point) — method, class verlocity.physics.PhysObject |
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Sets the velocity
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SetVolume(nSetVolume:Number) — method, class verlocity.components.verSound |
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Sets the overall volume
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SetVolume(nNewVolume:Number) — method, class verlocity.ents.sound.SoundEmitter |
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Sets the volume of the emitting sound
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SetVolume(nNewVolume:Number) — method, class verlocity.sound.SoundObject |
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Sets the volume of the sound object. |
SetVolumeGroup(sGroup:String, nSetVolume:Number) — method, class verlocity.components.verSound |
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Sets the volume of sounds based on group
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SetVX(nVelocityX:Number) — method, class verlocity.physics.PhysObject |
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Sets the current X velocity
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SetVY(nVelocityY:Number) — method, class verlocity.physics.PhysObject |
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Sets the current Y velocity. |
SetWidth(iWidth:int) — method, class verlocity.display.ui.Button |
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Sets the width of the button
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SetWidth(iWidth:int) — method, class verlocity.display.ui.Text |
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SetZoom(nSetZoom:Number) — method, class verlocity.components.verCamera |
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Zooms the camera
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Shake(iDuration:int, nForce:Number) — method, class verlocity.components.verCamera |
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Shakes the camera
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SHIFT — Constant Static Property, class verlocity.input.KeyCode |
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ShouldEnd() — method, class verlocity.logic.State |
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Return true to end the state. |
SHOW_MESSAGES — Property, class verlocity.settings.SettingsData |
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SHOW_MESSAGES enables/disables VerlocityMessages. |
ShowMouse(bShow:Boolean) — method, class verlocity.components.verInput |
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Shows/hides the mouse cursor. |
SHOW_PAUSEMENU — Property, class verlocity.settings.SettingsData |
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SHOW_PAUSEMENU enables/disables the built-in pause
menu GUI. |
SHOW_SPLASH — Property, class verlocity.settings.SettingsData |
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Please support Verlocity with this splash intro. |
similarity(p_source:String, p_target:String) — Static Method , class verlocity.utils.StringUtil |
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Determines the percentage of similiarity, based on editDistance
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Singleton — class, package verlocity.core |
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Singleton() — Constructor, class verlocity.core.Singleton |
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SingletonManager — final class, package verlocity.core |
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SinTime(nDivider:Number, nMul:Number) — Static Method , class verlocity.utils.MathUtil |
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Returns a frmae-based sin expression, sin( time / divider ) mul
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SLASH — Constant Static Property, class verlocity.input.KeyCode |
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SLASH_PAD — Constant Static Property, class verlocity.input.KeyCode |
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Sleep() — method, class verlocity.physics.PhysObject |
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Sleeps the physics object (all physics operations will be halted, but not cleared)
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SlowRotation(nOriginalRot:Number, nAngle:Number, nSpeed:Number) — Static Method , class verlocity.utils.AngleUtil |
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Returns a degree (0-360) based on the original degree, a new degree, and the speed to rotate towards. |
SmoothAverage(nNum:Number, nNum2:Number, nSpeed:Number) — Static Method , class verlocity.utils.MathUtil |
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Returns the smoothed average of two numbers. |
sound — Static Property, class verlocity.Verlocity |
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SoundEmitter — class, package verlocity.ents.sound |
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SoundGroup — final class, package verlocity.sound |
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SoundGroup(sSoundsURL:String, iSoundAmount:int, sSoundExtension:String) — Constructor, class verlocity.sound.SoundGroup |
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Creates a sound group. |
SoundGroups — Property, class verlocity.sound.Soundscape |
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SoundGroupSettings — final class, package verlocity.sound |
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SoundGroupSettings(iSetTimeMin:int, iSetTimeMax:int, nSetVolMin:Number, nSetVolMax:Number, iSetPitchMin:int, iSetPitchMax:int, bShouldLoop:Boolean) — Constructor, class verlocity.sound.SoundGroupSettings |
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Creates settings for a sound group
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SoundObject — class, package verlocity.sound |
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SoundObject(sSound:any, nStartVolume:Number, bLoops:Boolean, bLocationBased:Boolean, sGroup:String) — Constructor, class verlocity.sound.SoundObject |
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Creates a new sound object. |
soundscape — Static Property, class verlocity.Verlocity |
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Soundscape — final class, package verlocity.sound |
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sourceClass — Property, class verlocity.display.BitmapClip |
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sourceClass — Property, class verlocity.ents.DisplayEntity |
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Returns the artwork source class name
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SPACE — Constant Static Property, class verlocity.input.KeyCode |
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Spawn(sSetLayer:String, bSpawnOnBottom:Boolean) — method, class verlocity.ents.DisplayEntity |
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Spawns the entity into a layer and calls Init. |
Spawn(sSetLayer:String, bSpawnOnBottom:Boolean) — method, class verlocity.ents.effects.ScreenEffect |
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Spawn(sSetLayer:String) — method, class verlocity.ents.spawners.BeatSpawner |
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Sets the layer to spawn entities into
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SpeedUp(mc:flash.display:MovieClip, iIncrement:int, bLoops:Boolean) — Static Method , class verlocity.utils.DisplayUtil |
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Increases the speed of a MovieClip by skipping frames incrementally. |
splice(node:verlocity.core:ListNode) — method, class verlocity.core.LinkedList |
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Removes a node from the linked list. |
spliceData(data:any) — method, class verlocity.core.LinkedList |
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Removes the first matching node with the matching data from the linked list. |
stage — Property, class verlocity.core.Component |
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start() — method, class verlocity.core.Ticker |
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StartEmitting(sSound:any, nStartVolume:Number, bLoops:Boolean) — method, class verlocity.ents.sound.SoundEmitter |
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Starts emitting a location based sound
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StartRenderBitmap() — method, class verlocity.display.Layer |
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Clears all of the bitmap's canvas. |
_StartRenderBitmaps() — method, class verlocity.components.verLayers |
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Loops through all the layers and starts rendering their bitmaps. |
START_VOLUME — Property, class verlocity.settings.SettingsData |
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START_VOLUME is the starting volume of your project. |
state — Static Property, class verlocity.Verlocity |
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State — class, package verlocity.logic |
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State() — Constructor, class verlocity.logic.State |
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Creates a state and stores its class. |
STATE_DISABLED — Constant Property, class verlocity.display.ui.Button |
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STATE_DOWN — Constant Property, class verlocity.display.ui.Button |
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STATE_OUT — Constant Property, class verlocity.display.ui.Button |
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STATE_OVER — Constant Property, class verlocity.display.ui.Button |
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STATE_SELECTED — Constant Property, class verlocity.display.ui.Button |
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STATE_TRANSITION_IN — Property, class verlocity.settings.SettingsData |
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STATE_TRANSITION_IN defines the transition MovieClip that occurs
when a state is first appearing (fading in). |
STATE_TRANSITION_OUT — Property, class verlocity.settings.SettingsData |
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STATE_TRANSITION_OUT defines the transition MovieClip that occurs
when a state is being removed (fading out). |
STATE_UP — Constant Property, class verlocity.display.ui.Button |
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stats — Static Property, class verlocity.Verlocity |
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stop() — method, class verlocity.core.Ticker |
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stop() — method, class verlocity.display.BitmapClip |
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Stop(bFade:Boolean) — method, class verlocity.components.verSoundscape |
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Stops the current soundscape
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Stop() — method, class verlocity.ents.DisplayEntity |
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Stops the display object (if it's a MovieClip/_bitmapClip)
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Stop() — method, class verlocity.sound.SoundObject |
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Stops the sound object. |
STOP — Constant Static Property, class verlocity.input.KeyCode |
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StopAll(bFade:Boolean, bGlobal:Boolean) — method, class verlocity.components.verSound |
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Stops all sounds (deletes them)
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StopAllInObject(obj:Object, bFade:Boolean) — method, class verlocity.components.verSound |
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Stops all sounds emitted from an object (deletes them)
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StopAllSounds() — method, class verlocity.ents.DynamicEntity |
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Stops all sounds that are emitting from this entity. |
StopEmitting(bFade:Boolean) — method, class verlocity.ents.sound.SoundEmitter |
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Stops emitting the sound and kills the emitter
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StopFollowing() — method, class verlocity.components.verCamera |
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Stops the camera from following an entity
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StopGroup(sGroup:String, bFade:Boolean) — method, class verlocity.components.verSound |
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Stops all sounds in a group (deletes them)
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StopMoveTo() — method, class verlocity.components.verCamera |
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Stops moving the camera to a specific point (if MoveTo was called)
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StopShaking() — method, class verlocity.components.verCamera |
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Stop shaking the camera
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StringUtil — final class, package verlocity.utils |
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stripTags(p_string:String) — Static Method , class verlocity.utils.StringUtil |
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Remove's all symbol based tags from a string
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SurfaceMaterials — final class, package verlocity.physics |
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swapCase(p_string:String) — Static Method , class verlocity.utils.StringUtil |
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Swaps the casing of a string. |
SwapLayer(sSetLayer:String, bSpawnOnBottom:Boolean) — method, class verlocity.ents.DisplayEntity |
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Swaps the current layer of the entity. |
SysUtil — final class, package verlocity.utils |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |