Packageverlocity.core
Classpublic final class Game
InheritanceGame Inheritance Object



Public Properties
 PropertyDefined By
  FirstState : State
[read-only] Returns the first state of the game.
Game
  GameAuthor : String
[read-only] Returns the game author.
Game
  GameDescription : String
[read-only] Returns the game description.
Game
  GameName : String
[read-only] Returns the game name.
Game
Public Methods
 MethodDefined By
  
Game(initClass:Class, firstState:State, sSetGameName:String = null, sSetGameAuthor:String = null, sSetGameDescription:String = null)
Starts the game.
Game
  
_Construct():void
Called when the game is constructed.
Game
  
_Destruct():void
Called when the game is removed.
Game
Property Detail
FirstStateproperty
FirstState:State  [read-only]

Returns the first state of the game.


Implementation
    public function get FirstState():State
GameAuthorproperty 
GameAuthor:String  [read-only]

Returns the game author.


Implementation
    public function get GameAuthor():String
GameDescriptionproperty 
GameDescription:String  [read-only]

Returns the game description.


Implementation
    public function get GameDescription():String
GameNameproperty 
GameName:String  [read-only]

Returns the game name.


Implementation
    public function get GameName():String
Constructor Detail
Game()Constructor
public function Game(initClass:Class, firstState:State, sSetGameName:String = null, sSetGameAuthor:String = null, sSetGameDescription:String = null)

Starts the game.

Parameters
initClass:Class
 
firstState:State
 
sSetGameName:String (default = null)
 
sSetGameAuthor:String (default = null)
 
sSetGameDescription:String (default = null)
Method Detail
_Construct()method
public function _Construct():void

Called when the game is constructed.

_Destruct()method 
public function _Destruct():void

Called when the game is removed.