Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.


 ClassPackageDescription
 Achievement
verlocity.display.gui 
 AchievementList
verlocity.display.gui 
 AchievementProgress
verlocity.display.gui 
 AngleUtil
verlocity.utils 
 ArrayUtil
verlocity.utils 
 Bar
verlocity.display.ui 
 BeatSpawner
verlocity.ents.spawners 
 BitmapClip
verlocity.display 
 Button
verlocity.display.ui 
 CollisionInfo
verlocity.collision 
 ColorUtil
verlocity.utils 
 Component
verlocity.core 
 ComponentManager
verlocity.core 
 CRectangle
verlocity.collision 
 DelayedFunction
verlocity.logic 
 DisplayEntity
verlocity.ents 
 DisplayManager
verlocity.display 
 DisplayUtil
verlocity.utils 
 DynamicEntity
verlocity.ents All moving entities rely on this dynamic entity base for its position.
 Effect
verlocity.ents.effects 
 ElapsedTrigger
verlocity.logic 
 Entity
verlocity.ents 
 EventBitmapClip
verlocity.events Handles the events of a BitmapClip
 Force
verlocity.physics 
 FrequencyAnalyzer
verlocity.sound 
 Game
verlocity.core 
 Global
verlocity.core 
 GlobalEvent
verlocity.events 
 GraphicsUtil
verlocity.utils 
 Indicator
verlocity.display.ui 
 KeyCode
verlocity.input 
 KeyData
verlocity.input 
 KeyManager
verlocity.input 
 LanguageData
verlocity.lang 
 LanguageManager
verlocity.lang 
 Layer
verlocity.display 
 LinkedList
verlocity.core 
 ListNode
verlocity.core 
 MathUtil
verlocity.utils 
 Message
verlocity.display.gui 
 MessageManager
verlocity.display 
 ObjectStorage
verlocity.core Holds various objects in a key-string based memory storage.
 ObjectUtil
verlocity.utils 
 Particle
verlocity.particle 
 ParticleEmitter
verlocity.particle 
 ParticleProperties
verlocity.particle 
 PauseButton
verlocity.display.gui 
 PauseMenu
verlocity.display.gui 
 PhysObject
verlocity.physics 
 Pickup
verlocity.ents.items 
 Preloader
verlocity.loaders 
 RandSeed
verlocity.particle 
 RealTimeStats
verlocity.display.gui 
 ScreenEffect
verlocity.ents.effects 
 Scroll
verlocity.display.ui 
 SettingsData
verlocity.settings This class holds all the settings data.
 SettingsManager
verlocity.settings 
 Singleton
verlocity.core 
 SingletonManager
verlocity.core 
 SoundEmitter
verlocity.ents.sound 
 SoundGroup
verlocity.sound 
 SoundGroupSettings
verlocity.sound 
 SoundObject
verlocity.sound 
 Soundscape
verlocity.sound 
 State
verlocity.logic 
 StringUtil
verlocity.utils 
 SurfaceMaterials
verlocity.physics 
 SysUtil
verlocity.utils 
 Text
verlocity.display.ui 
 Ticker
verlocity.core 
 Ticker
verlocity.display.ui 
 TickerEvent
verlocity.events 
 UIElement
verlocity.display.ui 
 ver3D
verlocity.components Provides easy Away3D 3.6.0 instancing and support.
 verAchievements
verlocity.components Provides simple addition-based achievments.
 verBitmap
verlocity.components Handles registration of bitmap assets.
 verCamera
verlocity.components A simple 2D DisplayObject-based camera.
 verCollision
verlocity.components Manages all the collision handling.
 verConsole
verlocity.components In-game debugging console with real-time stat display and logging.
 verEngine
verlocity.components The main control loop of the engine.
 verEnts
verlocity.components Manages all the entities.
 verInput
verlocity.components Keyboard and mouse input handling.
 verLayers
verlocity.components Stores and handles all the layers and graphics.
 Verlocity
verlocity 
 verParticles
verlocity.components Bitmap-based particle system.
 verPause
verlocity.components Handles pausing and unpausing.
 verPhysics
verlocity.components Calculates physical forces that are acted upon the entities.
 verSave
verlocity.components Saves/loads local data for storage.
 verSound
verlocity.components Handles all the sound objects/streams of the engine.
 verSoundAnalyzer
verlocity.components Preforms sound both real-time and pre-time sound analyzation.
 verSoundscape
verlocity.components Handles soundscapes, which play a combination of sounds that form an environment.
 verStates
verlocity.components Manages the current state.
 verStats
verlocity.components Calculates and holds many useful performance stats.
 verUI
verlocity.components Handles all the UI elements.
 verVariables
verlocity.components Creates global variables useful for score, health, and more.