Open-source Flash engine designed to be easy, yet powerful. Free for commerical and personal games

Overview

Verlocity is an incredibly easy to use, yet extremely powerful pure Actionscript 3 Flash engine primed for game development. Built-in components for entity management, real-time sound analyzation, location-based sound objects, states with transitions, achievements, impressive debugging tools (console and concommands), localization, camera, inventory, saving/loading, soundscapes and a whole lot more. Completely expandable and built around making game development easy and enjoyable.

Contributors

Want to contribute to Verlocity? Check out our wiki for more information on how you can help out!

Donate

If you like Verlocity, why not donate a few dollars to help fund it?
I could always use a cream soda for my efforts. :)

License

Copyright 2011-2012 Macklin Guy
		
Verlocity is free software: you can redistribute it and/or modify
it under the terms of the Lesser GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Verlocity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
Lesser GNU General Public License for more details.

You should have received a copy of the Lesser GNU General Public License
along with Verlocity.  If not, see http://www.gnu.org/licenses/.		

Libraries Used

Verlocity relies on the following libraries, which are subject to their own licenses: