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O — Constant Static Property, class verlocity.input.KeyCode
ObjectStorage — Dynamic Class, package verlocity.core
Holds various objects in a key-string based memory storage.
ObjectStorage(iMaxObjects:int) — Constructor, class verlocity.core.ObjectStorage
Creates a object storage which holds data accessed by string keys.
ObjectUtil — final class, package verlocity.utils
offsetX — Property, class verlocity.collision.CRectangle
offsetY — Property, class verlocity.collision.CRectangle
OnCollide(ent:any) — method, class verlocity.ents.DynamicEntity
Called when a rectangle collision occured
OnCollide(ent:any) — method, class verlocity.ents.items.Pickup
When the pickup collided with the activator entity.
OnDeath() — method, class verlocity.ents.Entity
Called when the entity's health is now 0.
OnHealthChanged() — method, class verlocity.ents.Entity
Called when the entity's health has been changed.
OnKill() — method, class verlocity.ents.DisplayEntity
Called when the entity is killed.
OnPickup(ent:any) — method, class verlocity.ents.items.Pickup
Override this to fire an event when the activator entity collides with this pickup.
OnRespawn() — method, class verlocity.ents.DisplayEntity
Called when the entity is repawned with the Respawn function
OnTakeDamage() — method, class verlocity.ents.Entity
Called when the entity took damage via TakeDamage function.
OPENBRACE — Constant Static Property, class verlocity.input.KeyCode
OpenGUI() — method, class verlocity.components.verAchievements
Opens the achievement list GUI.
originX — Property, class verlocity.display.ui.UIElement
originY — Property, class verlocity.display.ui.UIElement
Out() — method, class verlocity.display.gui.PauseButton
Out() — method, class verlocity.display.ui.Button
Out() — method, class verlocity.display.ui.Scroll
Output(sOutput:String) — method, class verlocity.components.verConsole
Outputs a string into the console window.
Over() — method, class verlocity.display.gui.PauseButton
Over() — method, class verlocity.display.ui.Button
Over() — method, class verlocity.display.ui.Scroll
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