A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
E — Constant Static Property, class verlocity.input.KeyCode |
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Ease(nOrigin:Number, nNew:Number, nSpeed:Number) — Static Method , class verlocity.utils.MathUtil |
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Returns an eased value between two numbers. |
editDistance(p_source:String, p_target:String) — Static Method , class verlocity.utils.StringUtil |
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Levenshtein distance (editDistance) is a measure of the similarity between two strings,
The distance is the number of deletions, insertions, or substitutions required to
transform p_source into p_target. |
EFF_DEFAULT — Constant Property, class verlocity.components.verParticles |
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Effect — class, package verlocity.ents.effects |
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Effect(mc:flash.display:MovieClip, bBitmap:Boolean) — Constructor, class verlocity.ents.effects.Effect |
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Creates an effect. |
EFF_EVERLASTING — Constant Property, class verlocity.components.verParticles |
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EFF_HARDDOTS — Constant Property, class verlocity.components.verParticles |
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EIGHT_BAND — Constant Static Property, class verlocity.sound.FrequencyAnalyzer |
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ElapsedTrigger — final class, package verlocity.logic |
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ElapsedTrigger(iSetElapsedTime:int) — Constructor, class verlocity.logic.ElapsedTrigger |
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EmitSound(sSound:any, nStartVolume:Number, bLoops:Boolean, bParent:Boolean, bFadeIn:Boolean) — method, class verlocity.ents.DynamicEntity |
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Plays a sound at the location of the entity. |
emitter — Property, class verlocity.particle.Particle |
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Empty(aArray:Array) — Static Method , class verlocity.utils.ArrayUtil |
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Completely removes all contents of an array and disposes all memory
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Enable() — method, class verlocity.components.verPause |
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Enables pausing
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Enable() — method, class verlocity.logic.ElapsedTrigger |
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EnableAnalyzer(bEnabled:Boolean) — method, class verlocity.components.verSoundAnalyzer |
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Enables/disables the real-time analyzation. |
EnableCollision(bEnable:Boolean) — method, class verlocity.components.verCollision |
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Enables/disables collision to be applied
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EnableCollision(bEnable:Boolean) — method, class verlocity.ents.DynamicEntity |
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Enables/disables calculations for collision. |
EnableFriction(bEnable:Boolean) — method, class verlocity.physics.PhysObject |
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Enables/disables friction to be applied to this object
Default friction will be applied if you do not manually set a friction constant for this object
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EnableGravity(bEnable:Boolean) — method, class verlocity.physics.PhysObject |
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Enables/disables gravity to be applied to this object
Default gravity will be applied if you do not manually set a gravity constant for this object
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EnableHotkeys(bEnabled:Boolean) — method, class verlocity.input.KeyManager |
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Enables/disables hot keys. |
EnableKeys(bEnabled:Boolean) — method, class verlocity.components.verInput |
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Enables/disables the keyboard input. |
EnableMouse(bEnabled:Boolean) — method, class verlocity.components.verInput |
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Enables/disables the mouse input. |
EnablePhysics(bEnable:Boolean) — method, class verlocity.components.verPhysics |
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Enables/disables physics to be applied
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EnablePhysics(bEnable:Boolean, bRemovePhysicsObj:Boolean) — method, class verlocity.ents.DynamicEntity |
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Enables/disables calculations for physics. |
EnableTransitions(bEnabled:Boolean) — method, class verlocity.components.verStates |
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Sets if transitions should be enabled. |
EnableUpdate(bUpdate:Boolean) — method, class verlocity.ents.Entity |
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Sets if the entity will update each engine tick. |
End(bSetNextState:Boolean, bTransition:Boolean) — method, class verlocity.components.verStates |
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Ends the current state. |
END — Constant Static Property, class verlocity.input.KeyCode |
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EndGame() — Static Method , class verlocity.Verlocity |
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Ends the active game. |
EndRenderBitmap() — method, class verlocity.display.Layer |
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Finishes all drawing to the bitmap layer. |
_EndRenderBitmaps() — method, class verlocity.components.verLayers |
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Loops through all the layers and ends rendering their bitmaps. |
endsWith(p_string:String, p_end:String) — Static Method , class verlocity.utils.StringUtil |
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Determines whether the specified string ends with the specified suffix. |
engine — Static Property, class verlocity.Verlocity |
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ent — Property, class verlocity.collision.CollisionInfo |
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ENTER — Constant Static Property, class verlocity.input.KeyCode |
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EnterHighlightedButton() — method, class verlocity.components.verUI |
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Activates UI button (used for key input)
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ENTER_PAD — Constant Static Property, class verlocity.input.KeyCode |
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Entity — class, package verlocity.ents |
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ents — Static Property, class verlocity.Verlocity |
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Equals(aArray1:Array, aArray2:Array) — Static Method , class verlocity.utils.ArrayUtil |
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Returns if two arrays are equal to themselves. |
EQUALS — Constant Static Property, class verlocity.input.KeyCode |
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ESC — Constant Static Property, class verlocity.input.KeyCode |
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EventBitmapClip — final class, package verlocity.events |
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Handles the events of a BitmapClip
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EventBitmapClip(type:String, data:verlocity.display:BitmapClip) — Constructor, class verlocity.events.EventBitmapClip |
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Creates a bitmap clip event handler
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Extension — Property, class verlocity.sound.SoundGroup |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |